Pre Alpha - V0.0010


Huge update on my pre-alpha version!!

In this version, I want to show how the game actually should work. The main focus is the boss rush but with a kind of unique reward mechanic. Instead of a random reward, it will be a boss streak reward. That means that the more bosses you kill without dying, more stronger your character will be. maybe this idea sucks, but I want to try it anyway

New features:

  • Health Potions:
    • Now you can finally heal with health potions! Every character has 2 initial flasks;
    • You can refill your potions (AND UPGRADE MAX QUANTITY) after killing the boss;
    • Die or restart the level reset your quantity flasks;
  • Block:
    • Another mechanic implemented inthe  game is the block feature. it's not 100% yet, but soon I'll improve that.
  • Bosses:
    • Now the game has 5 bosses to defeat, each one with specific maps, mechanics and patterns.

Files

Forsaken_Ones_Pre_Alpha_Demo_V0010.zip 544 MB
May 25, 2024

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